Issue 23 – Wireframe Magazine is here!
What’s inside?
Denki Games tell us all about Autonauts, an adorable survival sim with programmable robots. We catch up with composer Jesper Kyd to discuss his soaring career in soundtracks – he talks Assassin’s Creed, Hitman, Borderlands 3, and lots more. Then we pause for a refreshing look at drinks machines in video games: just why do they pop up so often?
- The obscure Namco coin-op that helped inspire Astral Chain
- The life and times of Divinity developer Larian Studios
- Game audio: using sound to enthral your players
- Rebellion on their “bigger, better” horde-’em-up, Zombie Army 4
Check out this issue in print and downloadable free PDF!
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