Tyler Hobbs uses programming to give shape his art with the patterns that computers and software do naturally. Here’s more from Art the Science:
For me, art and science co-evolved in different stages. Growing up, I was always creating artwork, and I wanted to study that, but Computer Science ended up being a much more pragmatic thing to study during college. My love for artwork never subsided, though, and after working as a programmer for a short while, I renewed my focus on it. By that time, programming had become a large part of my life, and I knew that in order to be a good artist, I needed to involve it in my artwork somehow. I began to experiment with ways to merge programming and artwork, and really fell in love with the idea of “writing a program that creates a painting.” That’s how I first thought about it, and in many ways, that’s still how I think about my work.
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